Last week, the IV Innovation Conference of the Community of Security for Users (CoU Spain) took place with Industry and Academia. This event organized by the Ministry of Interior (SGSICS) and with the support of the Innovative Ecosystem of PESI.


Yesterday the V Workshop on Disruptive Information and Communication Technologies for Innovation and Digital Transformation took place, an activity developed in the framework of the DISRUPTIVE project and organized by the Institute for Business Competitiveness of Castilla y León (ICE) in collaboration with the University of Valladolid and other members of the consortium, including CARTIF, the Higher Institute of Engineering of Oporto, the Polytechnic Institute of Bragança, Produtech and the BISITE Research Group of the University of Salamanca.

Una vez más participamos en Startup Olé, conferencia internacional que ha celebrado su octava edición y ha posicionado una vez a Salamanca como epicentro mundial del ecosistema innovador y emprendedor. En esta ocasión el evento contó con la participación de más de 160 startups y 800 ponentes.

Seventy years have passed since the release of Nought and crosses, also called OXO, considered to be the first video game; it was developed by Alexander S. Douglas in 1952. It was a computerised version of tic-tac-toe that ran on the EDSAC and allowed a human player to play against a machine.
V Workshop on Information and Communication Technologies in the framework of the DISRUPTIVE project

In the framework of the DISRUPTIVE project, the V Workshop on Disruptive Information and Communication Technologies for Innovation and Digital Transformation will be held on 12 September 2022 at the Centro de Soluciones Empresariales de la Junta de Castilla y León, Arroyo de la Encomienda, Valladolid.